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Thread Statistics | Show CCP posts - 13 post(s) |

Lord Haur
Grim Determination Nulli Secunda
2
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Posted - 2012.01.24 15:18:00 -
[1] - Quote
Seeing as the forums ate my last reply, let's go again.
Good stuff: Fuel blocks AF changes Various module stat boosts Null buff Deadspace invuln addition.
Bad stuff Neocom. How do I prevent an icon appearing there for every window type I open? How do I get windows to minimize to the bottom of my eve window as previously? How do I remove the chat icon from the Neocom without spamming my neocom with icons?
Missile name changes: Trauma is just a sucky name. End of. How am I supposed to show only (for example) EM Torpedos when I use the market search? Using just "Mjolnir" results in every single EM missile, using "Torpedo" results in every single standard and citadel torpedo, and using "Mjolnir Torpedo" doesn't list the Rage and Javelin t2 missiles. Previously, simply typing "Mjolnir" or "Bloodclaw" would have done this.
The planned renaming of all resist modules to use damage types would also result in more characters typed for the same result when searching for certain shield hardeners |

Lord Haur
Grim Determination Nulli Secunda
2
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Posted - 2012.01.24 15:28:00 -
[2] - Quote
Also, why does my Neocom need to behave like the Windows 7 taskbar? It worked perfectly fine before the patch. |

Lord Haur
Grim Determination Nulli Secunda
2
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Posted - 2012.01.24 15:35:00 -
[3] - Quote
Matthias Azaharel wrote:Aha, here's one that's subtle but seems so boneheaded when you notice it:
The clock in the bottom left corner was removed. Not moved, just removed. I mean, I know telling time in space is hard, but surely capsuleers who wield the power to enslave entire planets could afford a Timex or something?
How will I know when our frigate fleet is going to blow itself up on our enemy's guns now? It's still there, but missing the date, which is going to make the current headache with ops planned for the 0000-0400 time even more confusing for USTZ players now they don't have the quick and easy reference to the current UTC date. |

Lord Haur
Grim Determination Nulli Secunda
3
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Posted - 2012.01.24 15:43:00 -
[4] - Quote
Would be nice if the current skill timer showed the full skill queue status up to 1D instead of just the current skill. I have to keep checking that I did actually extend my skill queue. |

Lord Haur
Grim Determination Nulli Secunda
4
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Posted - 2012.01.24 15:58:00 -
[5] - Quote
CCP Arrow wrote:If you click on the time at the bottom of the Neocom, you open the Calendar, which has the full current date listed, for example: January 24 2012. The problem in the Neocom is that it can't show it that detailed without taking too much space, and in different parts of the world, people have different opinions on how it should be written when compact: 24/01/2012 vs. 01/24/2012. We decided to take it out to save space since you can see it in the Calendar, written in a way that works globally for everyone. Why not just put the DD part of the date, like what was on the pre-patch "thin" Neocom. |

Lord Haur
Grim Determination Nulli Secunda
4
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Posted - 2012.01.24 16:36:00 -
[6] - Quote
TheButcherPete wrote:So... why weren't these issues discovered on the Singularity server? Was the new neocom not hosted on it?
do love how people complain about issues in Tranquility, when they never attempted to assist CCP test the prototype coding.
tl;dr if you didn't log into Singularity to test Crucible 1.1, then stfu. Help CCP help you. The lack of a Neocom feedback thread in the Test Server forum is particularly worrying. |
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